當活動刺激低於挑戰力,則參與者會感到無聊;而當活動刺激低於挑戰力,則參與者會感到焦慮。因此,當挑戰與能力皆位於最高點時,最容易產生流暢感,即所謂的(A)自我效能(B)最優經驗(C)自我實現(D)高峰現
1.(15%) A fair die is thrown twice. A is the event ”sum of the throws equals 4,,,B is ” at least one
2.(15%) Let X and Y be two independent Bernoulli(p =) random variables. Define random variables U an
5.(20%) Let X be a random variable with mean /.i and finite varianceσ2. Wc want to test the hypothes
2. I love to live in the country. For a start, country life is peaceful; f______e, country people ar